Real Time Strategy has become one of the more interesting thanks to Battle for Middle Earth II.
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The LOTR series has given gamers several different genres to play around with. For its Xbox 360 debut, the game includes new multiplayer options via Xbox Live, including hero versus hero, king of the hill, and capture and hold, as well as a streamlined control setup specifically designed for the console. After players suffer defeat or emerge victorious, a detailed timeline will show statistics for units, structures, resources, and other pertinent information. Each faction's 12 powers are divided among three talent trees, with lower branches accessible only after acquiring top-tier powers. These abilities are purchased using power points, earned through combat by defeating enemies.
In addition, all factions possess a series of racially derived powers to destroy, summon, or to provide bonuses. Each hero can wield up to five character-specific powers to help him or her turn the tide in battle. Command points can also be spent on powerful heroes from the classic trilogy, such as Legolas, Gimli, and Boromir, or on custom warriors designed with the create-a-hero editor. On defense, players can protect their base by freely building walls, guard towers, and gates. Units will also level up, learn new skills, and become stronger over time. On offense, players can order battalions and individual units to fight in specific stances or to march in different formations.
The catch is that each farm has an efficiency percentage that diminishes the closer it is to another farm. Building the equivalent of a farm not only generates wealth, but it also increases the number of available command points to spend on units. One distinguishing feature is that resource gathering is designed to be simple and self-sufficient, with the emphasis placed instead on battlefield tactics. Battle of Middle-earth II includes good and evil single-player campaigns, a turn-based War of the Ring mode that involves conquering territory on a dynamic world map, and skirmish options for players to select maps, opponents, and starting conditions.Though each mode offers something different, the core game follows established genre conventions in the building phase, where individual structures are purchased and erected anywhere on the land to generate various unit types. Men, dwarves, and elves are pitted against goblins and the dark forces of both Isenguard and Mordor, with each faction offering its own technology, powers, buildings, and units to master.
Players will command one of six factions in a choice of game modes. Fans will return to the besieged world of Middle-earth to actively participate in the War of the North, where dwarves and elves struggle to repel invasions in the Misty Mountains, Dol Guldur, Mirkwood, Rivendell, and other notable locales. 魔戒:中土戰爭Ⅱ, 指环王: 中土战争 II, Властелин колец: Битва за Средиземье II, Władca Pierścieni: Bitwa o Śródziemie II, Ringenes Herre: Kampen om Midgard II, Ringarnas Herre: Slaget om Midgård II, Pán Prstenů: Bitva o Středozem II, O Senhor dos Anéis: A Batalha pela Terra Média II, Le Seigneur des Anneaux: La Bataille pour la Terre du Milieu II, Il Signore degli Anelli: La Battaglia per la Terra di Mezzo II, เดอะลอร์ดออฟเดอะริงส์: แบทเทิลฟอร์มิดเดิลเอิร์ธ II, El Señor de los Anillos: la batalla por la Tierra Media II, Der Herr der Ringe: Die Schlacht um Mittelerde II, BFME2, A Gyűrűk Ura: Harc Középföldéért IIĪustralia, Austria, Belgium, Denmark, France, Germany, Netherlands, New Zealand, Poland, Russia, South Africa, Switzerland, United Kingdom, United States (2006)Įditor / Construction Set, Fantasy, Licensed Title, RPG Elements, Real-Time, WarĬNEC Inc., Electronic Arts LLC, Electronic Arts, Inc.This sequel to 2004's real-time strategy game from publisher Electronic Arts expands on the events depicted in New Line Cinema's film trilogy to incorporate scenes, characters, and battles found in J.R.R.